#include var create_a_tree(var species, var height) // Constructor function { var tree = object(); tree["species"] = species; tree["height"] = height; return tree; } var script_main(var) { var oak = create_a_tree("oak", 12.2), maple = create_a_tree("maple", 15.0); writeln( "The height of the oak is " + oak["height"] ); return 0; }